AI Insights · Timothy · April 2022
Top 5 First Person Games on iOS in Latin America, Q1 2022
In Q1 2022, the top five first-person games on iOS in Latin America saw varying trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into their performance.
The first quarter of 2022 showcased interesting trends for the top five first-person games on the iOS platform in Latin America. Data from Sensor Tower reveals the performance of these popular apps in terms of weekly downloads, revenue, and active users.
Call of Duty®: Mobile experienced a notable peak in weekly revenue, reaching approximately $301K in the last week of March. Weekly downloads remained relatively stable throughout the quarter, averaging around 70K. Active users showed a slight decline, starting from 948K at the end of December and ending at 817K by the end of March.
Coloring Match saw a gradual increase in weekly revenue, peaking at $173 in late February. Weekly downloads fluctuated, with a high of 58K in the week of January 24 and a low of 28K by the end of March. Active users exhibited a similar trend, with a peak of 114K in late February, but dropped to 75K by the end of the quarter.
Rec Room: Play with Friends showed growth in weekly downloads, with a peak of 41K in mid-January. The app's revenue also increased, reaching $1.1K in the week of February 21. Active users fluctuated throughout the quarter, peaking at 53K in mid-January and stabilizing around 45K towards the end of March.
Traffic Rider maintained a steady weekly revenue, generally around the $1K mark, with a slight dip to $695 in the week of March 21. Weekly downloads were consistent, hovering around 24K to 40K. Active users remained stable as well, averaging about 220K throughout the quarter.
Sniper 3D: Gun Shooting Games saw a peak in weekly revenue at $20.7K in early January but experienced a decline to $9.5K by late March. Weekly downloads showed variation, with a high of 41K in early January and settling around 21K by the end of March. Active users decreased slightly from 110K in early January to 82K by the end of the quarter.
These trends highlight the dynamic nature of the mobile gaming market in Latin America. For more detailed insights and data, visit Sensor Tower.